Shadow Lord
Few humans fathom the secrets of light and dark magic and retain their sanity. Those that can master that balance become Shadow Lords, fully existing neither in the world of light nor the world of darkness. No longer needing physical weapons, they are fearsome to both their enemies and those they lord over.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.
Information
Advances from: | Shadow Mage |
Advances to: | |
Ƿeorþ: | 56 |
HP: | 53 |
Movement: | 6 |
XP: | 150 |
Level: | 3 |
Alignment: | nihtlic |
ID | Shadow Lord |
Abilities: | ladscipe |
Attacks (damage - count)
astral blade neahfeoht | 10 - 3 ecg | drylic | |
shadow bolt feorfeoht | 13 - 2 ceald | drylic | |
shadow blast feorfeoht | 8 - 3 dynt | drylic |
Resistances
ecg | 0% | stice | 0% | |||
---|---|---|---|---|---|---|
dynt | 0% | fyr | 0% | |||
ceald | 0% | runlic | 20% |
Land
Movement Cost | |||
---|---|---|---|
Land | Defense | ||
Beorgas | 3 | 60% | |
Burg | 1 | 60% | |
Coastal Reef | 2 | 30% | |
Deop Ƿæter | - | 0% | |
Fild | 1 | 40% | |
Gefroren | 3 | 20% | |
Hyllas | 2 | 50% | |
Sand | 2 | 30% | |
Sceald Ƿæter | 3 | 20% | |
Scræf | 2 | 40% | |
Swamp | 3 | 20% | |
Sƿammgraf | 2 | 50% | |
Unwalkable | - | 0% | |
Þorp | 1 | 60% | |
Ƿeald | 2 | 50% |